Softwares used : 
- Maya 
- Adobe Substance Designer 
- Adobe Substance Painter
- Photoshop
- Unreal Engine 4
My tasks : 
- Create textures to match the art styles 
- Modeling signs found in the hub 
- Integrate textures into the game engine

Concrete, wood and brick texture 

Hand painted rocky path and plaster texture

Modeling of the signs in the hub
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