10th edition of the Ubisoft Constest (2020)
Theme : Generation
Art Direction : 1930 Cartoon Style
(Based on the game Bendy and the Ink Machine)
Softwares used :Â
- Maya
- Adobe Substance PainterÂ
- Unreal Engine 4
My tasks :Â
- Research of the art style
- Character conceptÂ
- Modeling, UVs and textures of objectsÂ
- Character modeling, UVs and texturesÂ
- Level design
-Â

Game Poster

References



Characters concept art



Characters' model


Enemies'Â model





Modeling of all the assets
Simple textures made with a Smart Material I created